Luke Skarth-Hayley

Writer, Designer, Creative Technologist

Spinnertronic Puzzlebox

Screenshot of Unity with the Plugin Demo Scene

A prototype IoT game/toy. A Rasberry Pi with GrovePi sensors including touch sensors and a 6-axis accelerometer, code written in Python, designed to allow one player - the puzzler - to create a "puzzle" of set moves and positions with the accelerometer, which a second player - the solver - must then try to replicate as quickly as possible. I also created a second game mode, akin to Johann Sebastian Joust, where one person held the box and tried to keep it steady within a bounded set of axis and accelerometer values while others tried to knock them out of these.

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